Guiding Tips To Improve Flash Lite Games

Guiding Tips To Improve Flash Lite Games

Present-day generation looks at gaming in mobiles as a large business, and thus developers are compelled to create newer content at every given opportunity. Developers nowadays are very good at writing codes, but coming up with innovative graphics and being successful in testing the game will be an additional help. The add-ons will not only help in reviewing the running of the game but also its compatibility with the number of mobile technologies available in the market. Below are guiding tips that will help improve the game designs along with the overall experience get better and more straightforward.

Helpful Recommendations to Better Flash Lite Gaming Experience

  • Begin with a Base Build leading to Porting

Present-day phones have a screen size that is different from handset to handset along with different resolutions as the manufacturer differ. Thus it is always best to start with an already determined size of the screen as a base build. Definition of Base Build is nothing but a standardisation that is followed industry-wide when a product is launched. The base build allows compatibility to more prominent phone domains, in turn making the process of porting smoother. Porting, on the other hand, allows the tested base build process to adapt to a specified handset platform, which is different from base build.

  • Navigation should be Innate.

User Interaction plays a massive role in Mobile games. The press of a key allows the player to perform a specific action. Thus users expect a standard keypress pattern that works on all devices irrespective of the game played in different handsets. Change in navigation or user interaction can lead to players not liking the game.

  • Code Flexibility using Logic and Variables

The Aid extended by ActionScript to work amongst objects and its properties give freedom to true practise of using hard-core coding. This turns down the requirement of inputting values directly onto the source.

  • Determining the Intersection of Objects through ActionScript

Action Flash games require collision for some adventure and thrilling experience. The detection of the collision on screen gives the player more user interaction. Flash renders several functions that are in-built to allow developers to write codes for a collision at ease.

  • Choose the right Function for the ever time structure.

The best practice that can be followed when dealing with Flash Lite game file is to strike a balance between ActionScript that is time-based and ActionScript that is frame-based. While former refers to the practice of pulling out a function that’s used in regular intervals and the latter refers to involving a set of codes when played goes into the timeline keyframe.

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